

In 1994 with the release in Elder Scrolls: Arena, the Khajiit race first appeared. Their stealth and agility make them accomplished thieves and warriors. The Khajiit (Khajiiti or Khajiits) are a fictional race of catlike people from the Elder Scrolls fantasy video-game series. Khajiit’s are one of the reasons people like the Elder Scrolls series. Role-playing elements and a simple campaign made the franchise very popular. The Elder Scrolls franchise gave people a lot of ways to play the game. Like doing thievery, of being a warrior or one can also be a trader. Because of their skills, one can venture through various lifestyles. They have been a favorite race to choose because they have good battle and sneaking stats. They are one of the ten playable races in Elder Scrolls. But it would be really nice to see the infamous skooma in action.Khajiit’s are an imaginary catlike humanoid race from the Elder Scrolls franchise. Now I have no idea how you go about adding these types of effects while keeping the mod small since I have no experience in creating mods or coding whatsoever. Overuse of skooma can even remove the fun effects, and you instead go into a state of depression when you use it and everything is monochrome and your stamina slowly depletes. Perhaps apply some of the same effects to moon sugar, the key ingredient to skooma. You can OD after a set amount of bottles, and if you are "addicted" and you go too long without a fix, you die. After too many uses you become "addicted", and must use a cure disease potion to get rid of your addiction.

Perhaps you even see a Sasquatch that's not really there. Maybe a pink Alduin flies towards the horizon or out the corner of your eye, the horses look like unicorns, and everyone has an ice cream cone head. Maybe the sky becomes a swirl of colors (or you just make it look like the sky in Sovngarde). Maybe it inverts the colors on the screen or shifts through hues and saturations to make everything throb and pulse with a vibrant rainbow of colors. So what I'm getting at here is we need to make skooma less anti-climactic by making your character (pardon my french) start "tripping balls" whenever they drink skooma. The guards may make a comment that one of their buddies must be "hitting the skooma again" because he was allegedly seeing things. NPCs like Wujeeta explain how their lives were basically ruined by skooma. I mean, sure, with the DLCs skooma makes you sort of "see red", like sleeping tree sap makes you see purple, but it's kind of un-amusing. There are plenty of mods that allow you to get fall-on-your-face drunk, and even adds effects like alcohol poisoning.

I just thought that skooma, despite all the bad rep it gets in Skyrim, is a bit.
